Posted:
12/19/2024, 4:00:00 PM
Location(s):
Hillsboro, Oregon, United States ⋅ Oregon, United States
Experience Level(s):
Senior
Field(s):
Software Engineering
Workplace Type:
Hybrid
Join Intel and build a better tomorrow. Intel is in the midst of an exciting transformation, with a vision to create and extend computing technology to connect and enrich the lives of every person on Earth. So join us and help us create the next generation of technologies that will shape the future for decades to come.
The GPU System Software Engineering Group (GSSE) drives new visual and parallel compute technologies for all market segments from AI, HPC in the data center to client applications and power efficient mobile markets. The group is a worldwide organization that develops the products and technologies that power a significant part of the GPU market. Our group is a fast growing group within DCAI (Data Center and AI division) with many opportunities for growth.
As a GPU Software Development Engineer, your responsibilities will include but are not limited to:
Develops and/or validates software that enables Intel GPUs. Scope can spans the entire stack, from firmware and device drivers through APIs and the application layer, and may also include the tools, infrastructure, and technologies necessary to develop, profile, optimize, and productize Intel GPUs or graphics/GPGPU software solutions.
You must possess the minimum education requirements noted below and minimum required qualifications to be initially considered for this position. Additional preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.
Minimum skills and experience that will get you noticed:
Bachelor's Degree in Computer Science, Computer Engineering or related field and 7+ years of related experience
-OR - Master's degree in Computer Science, Computer Engineering or related field and 4+ years of related experience
-OR- Ph.D. in Computer Science, Computer Engineering or related field and 2+ years of related experience.
6+ years of experience with C or C++ project development.
5 + years of experience with open-source software.
Preferred skills and experience that will make you stand out:
Experience with Linux gaming stack (including Wine, Proton, etc).
Experience architecting system software for Linux OS.
Technical expertise on Linux Operating system architecture and device driver model.
Technical expertise and contributions on Linux DRM subsystem and graphics/compute SW stack.
Prior contributions on 3D driver development, Vulkan/OpenGL APIs, and contributing to open-source Mesa 3D project.
Experience with f AI/Machine Learning tools and workflow.
Experience architecting overall end-to-end Linux solutions.
Benefits:
We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation. Find more information about all of our Amazing Benefits here:
https://jobs.intel.com/en/benefits
Annual Salary Range for jobs which could be performed in the US:
$144,501.00-$217,311.00Salary range dependent on a number of factors including location and experience.
Work Model for this Role
This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. * Job posting details (such as work model, location or time type) are subject to change.Website: https://www.intel.com/
Headquarter Location: Santa Clara, California, United States
Employee Count: 10001+
Year Founded: 1968
IPO Status: Public
Last Funding Type: Post-IPO Equity
Industries: Artificial Intelligence (AI) ⋅ Information Technology ⋅ Product Design ⋅ Semiconductor ⋅ Software