Posted:
5/6/2026, 6:45:38 AM
Location(s):
Quebec, Canada ⋅ Montreal, Quebec, Canada
Experience Level(s):
Senior
Field(s):
Art, Graphics & Animation
As a Senior Combat Designer at Cloud Chamber, you will be responsible for scripting and shaping unforgettable encounters throughout the world of BioShock 4. You will set the standard for what interactive gameplay moments look and feel like in our game, crafting engaging, high-quality combat encounters and narrative-driven events. You’re a hands-on creator who thrives in cross-disciplinary collaboration and has a deep understanding of storytelling, combat, and systems design. In this role, you’ll collaborate with a passionate team to craft engaging gameplay experiences that bring our richly imagined world to life.
What You’ll Do:
What We’ll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles. In this role, you will support the creative vision of the project, ensuring the design intent is translated into a performant reality while taking ownership of complex design challenges.
Skills & Experiences:
Who You Are:
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
For candidates located in Quebec:
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.
Website: https://2k.com/en-US/
Headquarter Location: Novato, California, United States
Employee Count: 1001-5000
Year Founded: 2005
IPO Status: Private
Industries: Developer APIs ⋅ Publishing ⋅ Software ⋅ Sports ⋅ Video Games