Posted:
2/23/2026, 10:05:46 AM
Location(s):
Prague, Prague, Czechia ⋅ Prague, Czechia
Experience Level(s):
Senior
Field(s):
Art, Graphics & Animation
Workplace Type:
Remote
Team: Art
Location: Remote (Open to international candidates)
Type: Full-time (starts with 1-month contract)
Pocket Worlds is building the next generation of social experiences through games, self-expression, and community. Our flagship platform, Highrise, is home to over 40 million users who create, connect, and express themselves in a virtual world that never stands still. We operate like a product-obsessed startup: fast, lean, and focused on real outcomes.
We’re increasing both the quality and volume of fashion items and avatar assets we ship. To support that, we need a top-tier Concept Artist who can own the early stage of the pipeline by setting creative direction through concept art that’s stylish, fresh, and player-resonant.
You’ll be one of the driving forces behind our content pipeline. You'll work closely with our Creative Director and Producer to keep both speed and quality high. If you’re a stylish, fast-moving creator with a great eye and strong ownership mentality, this role is for you.
If selected, you will start on a 1-month, full-time contract, fully paid. This gives both you and our team the chance to assess mutual fit in a real working environment.
At the end of the month, we will review your performance and contribution. If there’s a strong match, we will move forward with a full-time employment offer.
Design fashion-forward clothing, characters, accessories, and props that resonate with our community
Deliver high-quality sketches, renders, moodboards, and visual references at a fast pace
Collaborate tightly with the Creative Director and Producer to align vision, scope, and deadlines
Push visual boundaries while aligning with Highrise’s aesthetic and gameplay needs
Iterate quickly based on feedback from the team and player sentiment
Help evolve and raise the bar on our internal concept art standards
Occasionally partner with external artists or studios to maintain creative consistency and throughput
5+ years of concept art experience, ideally on live games or fast-paced creative pipelines
A portfolio that demonstrates strong artistic fundamentals, high taste level, and clear appeal to a fashion-conscious audience (especially female)
Experience designing assets for mobile-first or stylized platforms, not just AAA fantasy or realism
Deep comfort with tools like Photoshop, Illustrator, Clip Studio Paint or Procreate, and willingness to adapt fast
Strong visual storytelling and design sensibility; you know what looks good and why
Fast iteration cycles and comfort in high-output, high-feedback environments
Clear communication and proactive ownership; no one needs to chase you down
Comfort experimenting with and integrating emerging creative tools and technologies, including AI assisted workflows
Fashion industry knowledge or experience
Background in marketing art or UI/UX design
Animation or motion graphics skills (After Effects)
You ship multiple, high-quality concept sets weekly, not monthly
You care about the player’s reaction, not just your portfolio
You flag weak ideas early and suggest better ones
You move fast, listen well, and raise the bar every month
You make everyone around you better through work, energy, and feedback
High impact. Your work will shape the visual culture of a platform used by millions
Fast-paced, no BS environment. We move fast and cut fluff. Results matter more than politics
Elite team. Work directly with founders and top creatives
Ownership. You’ll get freedom, responsibility, and the mandate to push things forward
Our hiring process consists of a initial conversation and a single take-home art assessment. This is a short, focused exercise designed to evaluate your skill, taste, and ability to execute on a creative prompt.
We do not use any work submitted during this assessment in production. It is purely for evaluation purposes.
Ready to apply?
Send your portfolio and a short note about why you want to build the creative universe with us.
Website: https://pocketworlds.com/
Headquarter Location: Austin, Texas, United States
Employee Count: 101-250
Year Founded: 2015
IPO Status: Private
Last Funding Type: Series A
Industries: 3D Technology ⋅ Gamification ⋅ Gaming ⋅ Internet ⋅ Metaverse ⋅ Mobile Apps ⋅ Online Games ⋅ Software ⋅ Video Games ⋅ Virtual World