Posted:
8/5/2024, 5:00:00 PM
Location(s):
Glendale, California, United States ⋅ California, United States
Experience Level(s):
Junior ⋅ Mid Level ⋅ Senior
Field(s):
Software Engineering
Job Posting Title:
Studio Production Pipeline Engineer (PH)Req ID:
10090782Job Description:
Overview:
The Walt Disney Company is a world-class entertainment and technology leader. Walt’s passion was continuously envisioning new ways to move audiences around the world—a passion that remains our touchstone in an enterprise that stretches from animation, theme parks, resorts, and a cruise line to sports, news, movies, and various other businesses. Uniting each endeavor is a commitment to creating and delivering unforgettable experiences, and we’re constantly looking for new ways to enhance these exciting experiences.
The Disney Branded Television (DBT) group oversees the creation, development, and production of live-action and animation television content for children, teenagers, and families under the Disney brand through the Disney Television Animation studio. This content is aired on the group's various cable channels, including Disney Channel, Disney Junior, Disney XD, and the Disney + Streaming platform. DBT works on developing original series, movies, and other content that align with Disney's family-friendly brand image and appeal to its target audience. These television properties could include distribution deals, marketing strategies, and brand management.
Because of DBT's strong use of commercial and custom software technologies to create its products, its use of technology, engineering, development techniques, and software is essential to its production operations and workflows. We’re seeking an intellectually curious, business-savvy, analytical powerhouse to join the Disney Branded Television Technology team as a Senior Software Engineer in Test. In this role, you will develop and support solutions across DBT: Productions and Development.
Responsibilities:
The SPPE is a pipeline engineer responsible for developing the Studio’s production tracking and management toolset. This includes designing and developing pipeline scripts and applications and maintaining the existing pool of pipeline scripts and applications for the Television Animation business unit.
A high-level breakdown of the Pipeline Engineer’s responsibilities follows:
Analyzing pipeline software procedures and problems
Evaluating the effectiveness of existing software solutions
Making recommendations to improve production software output, efficiency, and workflow
Software analysis and design
Code testing/integration
High-level support of developed code
The SPPE partners with the technology department’s management, department staff, and production personnel to determine the Studio Pipeline needs. Additionally, the SPPE reviews existing pipeline software capabilities to decide what changes can be made within existing solutions and when new solutions must be added to provide solutions - whichever meets productions need in the timeliest manner and fits within the SPPEcific budget.
The SPPE is responsive to our environment’s critical production timelines and is able to analyze bugs or other software glitches, track them to the corrupted code, implement timely repairs, and make recommendations for avoiding similar situations via code/software/system changes and code management procedures.
Basic Qualifications:
4 years+ working in a production pipeline software development environment or equivalent experience.
Proficiency in:
Windows PowerShell and Linux command line functions
Python
Git
Software development and scripting for DCC applications such as Photoshop, Maya, Nuke, Houdini
Software development and scripting for Production Workflows and Production tracking applications such as ShotGrid, Ftrack, etc.
Must be able to work independently with technical and non-technical staff to determine system needs.
Strong documentation techniques and creativity in developing easy-to-use tools and “quick fixes”
Able to communicate technical information effectively – both written and verbally.
Able to strategically solve complex technical issues
Able to learn and work in a fast-paced, production-critical environment
Must be well-organized and detail oriented.
Must be familiar with Television or Film production or any other fast-paced environment.
Bachelor of Science in Computer Science, Computer Graphics, or Bachelor of Arts in Film and Animation Production, or equivalent industry experience required.
Preferred Qualifications:
Proficiency in one or more of the following technologies:
C/C++, Python back-end development
OpenImageIO, OpenColorIO.
Nuke, Maya, ShotGrid, FTrack development.
Thinkbox Deadline
Job Posting Segment:
Disney Branded TelevisionJob Posting Primary Business:
TVA ITPrimary Job Posting Category:
Software EngineerEmployment Type:
Full timePrimary City, State, Region, Postal Code:
Glendale, CA, USAAlternate City, State, Region, Postal Code:
Date Posted:
2024-06-03Website: https://jobs.disneycareers.com/
Headquarter Location: Burbank, California, United States
Employee Count: 10001+
Year Founded: 1923
IPO Status: Private