Senior/Staff/Principal Software Engineer (Game Server)

Posted:
5/8/2024, 7:27:06 AM

Location(s):
San Francisco, California, United States

Experience Level(s):
Senior

Field(s):
DevOps & Infrastructure ⋅ Software Engineering

At Argus Labs, we are shaping the future of video games through applied research in distributed systems and game design. We believe online game worlds should be open and interconnected, rather than closed siloes controlled by platform giants.

Argus is an MMO game developer and publisher built around a collective of hackers and designers in pursuit of the next great paradigm shift in the video game industry.

As an applied research lab with an integrated game studio/publisher, we are uniquely positioned to lead the way. We build our own games that are native to our infrastructure. This allows us to fully understand and utilize the capabilities of our platform, resulting in novel game designs built around the platform's unique power and quirks.

Backed by the best

We recently raised $10 million in seed funding led by Haun Ventures with participation from angels in tech and gaming such as Elad Gil, Balaji Srinivasan, Kevin Aluwi, Siqi Chen, etc.

Read more about who we are at https://argus.gg

Responsibilities

  • Design, develop, and maintain highly scalable and performant game server systems.

  • Implement server-side logic for real-time online multiplayer games.

  • Design and develop toolings to simplify client-server state synchronization and communication.

  • Contribute to the development of World Engine, our open-source horizontally scalable game server framework.

  • Optimize game server performance, reliability, and security.

  • Develop tools and automation scripts to aid in-game server deployment and operations.

  • Collaborate with game designers, artists, and client engineers.

  • Stay up-to-date on the latest game server technologies and architectures.

Requirements

  • Experience writing backend services in Go, Java, or Javascript.

  • Deep understanding of multiplayer networking architecture and different client-server synchronization strategies.

  • Experience in Unity and C#.

  • Familiarity with public cloud infrastructure (AWS, Azure, GCP, etc) and infrastructure-as-code tooling (Terraform, Pulumi, or CDK).

  • Proficiency in utilizing APM and other observability toolings to diagnose backend services issues and optimize performance.

  • Familiarity with CI/CD tools (GitHub Action, Jenkins, etc).

Nice to have

  • Experience building and shipping an MMO game.

  • Experience writing high-performance multithreaded game servers from scratch.

  • Experience with data-oriented programming.

  • Experience building and maintaining distributed and fault-tolerant systems with production workload.

  • Deep understanding of the Ethereum blockchain.

For the role based at our headquarters in San Francisco, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. All full-time employees are also eligible for equity compensation and for benefits.

Annual Salary Range

$150,000—$250,000 USD

Perks & benefits

For full-time employees

  • A note for the game industry veterans: no crunch :-)

  • Flexible PTO (2 weeks required) + holidays

  • 100% employer-covered medical, dental, and vision insurance (US)

  • 401k (US)

  • Up to $1500 desk set-up stipend

  • Company retreats

We’re an equal-opportunity employer. All applicants will be considered for employment without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran, or disability status.

Argus Labs

Website: https://argus.gg/

Headquarter Location: San Francisco, California, United States

Employee Count: 1-10

Year Founded: 2022

IPO Status: Private

Last Funding Type: Seed

Industries: Blockchain ⋅ Gaming ⋅ Information Technology ⋅ Video Games