Principal UX Designer - MMO

Posted:
10/16/2024, 11:46:47 AM

Location(s):
Los Angeles, California, United States ⋅ California, United States

Experience Level(s):
Senior

Field(s):
Software Engineering

Pay:
$112/hr or $232,960 total comp

As a User Experience Designer, you will design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity aid in crafting in- and out-of-game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work with every tool at hand to innovate and iterate player-focused designs that'll delight millions around the world.

As a Principal UX Designer on our MMO team, you’ll own all aspects of the user experience across large areas of the game. You will consider UI, presentation, interactions, and driving great player behavior through systems. You are comfortable operating in an ambiguous environment where the team owns its own goals, and where change, big and small, is a critical part of the process. You will also be very hands on in the build, implementing and iterating on your designs. You will report to the Design Director on the team.

Responsibilities:

  • Lead UX design across multiple workstreams, focusing on the interaction design and player flows for these areas
  • Deliver appropriate UX design artifacts (wireframes, user flows, etc) and prototype UI
  • Implement and iterate in engine to translate our intentions to reality
  • Support high level design in developing systems such as control schemes, HUDs, and menu UI/UX flow.
  • Break down experiences thoughtfully for teams to ship value incrementally (i.e., Minimum viable experience), making appropriate trade-offs between fidelity and functionality
  • Establish experiential quality metrics and interaction consistency across player-facing systems 
  • Partner closely with creative to create a visual design that elevates the thematic and immersive experience of Runeterra

Required Qualifications:

  • 7+ years industry experience, having led significant portions of the UX for at least one shipped game title or major release of a live service game
  • Experience working in game engines implementing features from scratch
  • Experience creating prototypes of varying degrees of fidelity
  • Experience with Adobe Creative Suite, Figma, Sketch or other industry design and prototyping tools 
  • Experience designing in-game or around-game UX systems
  • Deep level of understanding, passion, and engagement with online multiplayer games

Desired Qualifications:

  • Direct experience building UX for MMO games
  • Experience with Game Engine tools like C++, Unreal, OpenGL, etc
  • Depth of programming abilities (e.g., Gameplay and UI vs. Game Logic) vs. prototyping
  • Experience with adjacent game design areas like combat, meta systems, or social systems
  • Familiarity with the LoL IP

For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!

Our Perks:

Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.

Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming.

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 

Riot Games

Website: http://www.riotgames.com/

Headquarter Location: Los Angeles, California, United States

Employee Count: 1001-5000

Year Founded: 2006

IPO Status: Private

Last Funding Type: Venture - Series Unknown

Industries: Computer ⋅ Developer Platform ⋅ PC Games ⋅ Video Games