Posted:
12/2/2024, 9:24:21 AM
Location(s):
Masovian Voivodeship, Poland ⋅ Malmo, Sweden
Experience Level(s):
Mid Level ⋅ Senior
Field(s):
Software Engineering
Elsewhere Entertainment is looking for an Expert Tools Programmer to join our team and help build the tools and pipelines that empower content creators to bring their visions to life. In this role, you will take ownership of the development of powerful, user-friendly tools and frameworks that streamline workflows and support our next-generation AAA experiences on our new IP.
You will work closely with artists, designers, and other engineers to design and implement tools that enhance productivity and unlock creative potential.
You’ll help us by…
Designing, implementing, and maintaining robust tools for content creation and game development.
Partnering with artists, designers, and engineers to deliver tools that meet their needs.
Identifying opportunities for pipeline improvement that enhance productivity across teams.
Developing and maintaining our proprietary UI framework.
Providing technical guidance to team members, fostering growth and collaboration.
Writing clean, reliable, and maintainable code.
You’re awesome because you have…
7+ years as a professional programmer or a combination of education and relevant experience.
A very solid knowledge of C++.
A strong interest in game-specific tooling and pipelines, with hands-on experience developing tools for content creation.
Knowledge of UI toolkits such as Qt, wxWidgets, WinForms, or similar frameworks, and the ability to build polished, intuitive interfaces.
A solid understanding of design patterns used in games and tools.
The ability to thrive as part of a creative team, collaborating across disciplines to deliver impactful solutions.
A resourceful and innovative approach to solving complex challenges, paired with a positive, respectful, and team-first attitude.
Strong time management and organizational methods to meet deadlines while maintaining high-quality results.
Comfort with self-critique and openness to external feedback, using it to refine and improve your work.
Strong English skills, both spoken and written, for effective collaboration and documentation.
Bonus points for…
Knowledge of best practices in UI/UX for game tools
Knowledge of Python and experience in writing extensions/plugins
Understanding of content pipelines and formats used in games (FBX, USD, etc).
Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
Our World
At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.
We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.
Ready to Activate Your Future?
#elsewhere
Website: https://www.activisionblizzard.com/
Headquarter Location: Santa Monica, California, United States
Employee Count: 5001-10000
Year Founded: 2008
IPO Status: Public
Last Funding Type: Post-IPO Equity
Industries: Gaming ⋅ Console Games ⋅ Media and Entertainment ⋅ PC Games ⋅ Video Games