Embedded Software Engineer

Posted:
1/9/2025, 6:03:16 AM

Location(s):
California, United States ⋅ Santa Clara, California, United States

Experience Level(s):
Expert or higher ⋅ Senior

Field(s):
Software Engineering

Workplace Type:
On-site


Atomic Machines is ushering in a new era in micromanufacturing with its Matter Compiler (MC) technology. The MC enables new classes of micromachines to be designed and built by offering manufacturing processes and a materials library that is inaccessible to semiconductor manufacturing methods. The MC promises to unlock MEMS manufacturing both for the many device classes that never could be made by semiconductor methods but also to open up entirely new classes. Furthermore, the MC is fully digital in the way 3D printing is digital, but where 3D printing produces parts of a single material using a single process, the MC is a multi-process, multi-material technology: bits and raw materials go in and complete, functional micromachines come out.  The Atomic Machines team has also created an exciting first device – one that was only made possible by the existence of the Matter Compiler – that we will be unveiling to the world soon. 

Our offices are in Berkeley and Santa Clara, California.

About The Role:

We are seeking a seasoned embedded software engineer to own the firmware that will control every aspect of the multiple robotic machines, or “nodes” within our fully automated fabrication platform. Our complex systems require real-time performance, particularly for our precision motion trajectories. This role will simulate, develop, test, and debug embedded software for our systems and will need a firm grasp of the physics behind our mechanical engineering work to do so. You will be working on micrometer resolution laser cutters, precision optical alignment systems, fast robotic material handlers and many other manufacturing processes to make them all play together in a 24/7 lights out factory.