Posted:
8/24/2024, 7:18:08 PM
Location(s):
New York, United States ⋅ New York, New York, United States
Experience Level(s):
Senior
Field(s):
DevOps & Infrastructure ⋅ Software Engineering
Workplace Type:
Remote
About Worlds
Worlds is a new remote-first studio from former veterans of Epic Games.
Founded in 2022 and backed by Griffin Gaming Partners (investors in Scopely, Marvel Snap, Frostgiant), we're pushing the limits of Unreal Engine to create PC titles defined by novel mechanics and graphical excellence.
Deploy and scale game servers for a multiplayer Unreal game
Manage and improve on an existing implementation of Agones
Integrate live service features such as matchmaking
Implement DevOps best practices, including incident response
Well-versed in using cloud providers and Docker
Multiplayer backend experience on a title that successfully launched
Familiarity with backend tools such as Playfab, Gamelift, Accelbyte, Hathora
Ideally have experience with Agones or Kubernetes
What We Offer:
Accelerated Promotion Cycle: Successful employees advance and gain responsibility quickly
Innovation-Driven Environment: Work on groundbreaking projects that push the limits of what's possible in gaming.
Remote-First Culture: Open to candidates worldwide, with a work environment that values results over hours clocked in.
Please Note: All email communications from Worlds use the domain, Worlds.org. Any mail originating from another domain claiming to represent Worlds is fraudulent. Any emails coming from the domain “worlds-jobs.org” are fraudulent. The Worlds hiring team only interviews candidates via Google invites from email addresses with the domain Worlds.org. We will never ask a candidate to download 3rd party software to their phone or computer, nor will we ever ask a candidate for their banking information.
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Website: http://worlds.org/
Headquarter Location: New York, New York, United States
Employee Count: 11-50
Year Founded: 2022
IPO Status: Private
Last Funding Type: Seed
Industries: Gaming ⋅ Video Games