Posted:
1/22/2026, 4:18:59 AM
Location(s):
Catalonia, Spain ⋅ Stockholms län, Sweden ⋅ Barcelona, Catalonia, Spain
Experience Level(s):
Junior ⋅ Mid Level ⋅ Senior
Field(s):
Software Engineering
Craft:
Technology & DevelopmentJob Description:
Want to create the world’s best mobile games? Have you got the skills to make that happen? We’re looking for a Software Engineer to join the Gameplay team in Candy Crush Soda Saga, King’s second largest game played by millions of people worldwide. We’re an ambitious team growing a sweeter future for one of the biggest casual mobile IPs in the world, with the ambition to continue raising the bar for creativity, product, and technology.
Your role within the Kingdom
As a Software Engineer you will work primarily in C++ with our internal game engine. You will collaborate across disciplines with designers, artists, QA, and more, taking full ownership of your work as you convert business and design ideas into quality code. As part of the Gameplay team, you will work on the very core of the game, directly impacting the main player experience.
In this role, you will:
Document, implement, and maintain gameplay features and systems in C++ within the Soda gameplay team.
Collaborate closely with both engineers and other disciplines like design, art, product, and QA.
Break bigger goals down into tasks, estimate time needed, and implement high quality solutions.
Communicate frequently with your team, proactively updating them on progress and risks while sharing ideas or other relevant information with them.
Uphold a high standard of quality through architecture and code reviews, testing, and iterating. Taking an active role in reviewing your peers' code and seeking out feedback on your own work.
Improve game stability by investigating live issues, profiling, fixing bugs and working on tech debt.
Skills to create thrills:
Comfortable communicating and working closely within cross-discipline teams.
Strong knowledge in modern C++ and software design patterns.
General engineering practices: Testing and reviewing code, architecting and explaining your design, working with version control, and documenting your work.
Willingness to learn and improve continuously.
Good at giving and receiving feedback.
Bonus Points
Ability to work with high autonomy while keeping stakeholders informed.
Experience debugging, profiling, and working within a large codebase.
Comfortable guiding and mentoring junior engineers.
You do not need to check every box to apply, but strong technical skill and a collaborative mindset are both key. If you’re excited about this role and think your experience aligns, we’d love to hear from you.
About King
King is a leading interactive entertainment company for the mobile world, with a mission to make the world playful. From iconic franchises like Candy Crush to exciting new titles under King New Games, we bring delight to millions of players every single day. We’re committed to building a diverse, inclusive environment. We encourage candidates from all backgrounds to apply.
About King
With a mission of Making the World Playful, King is a leading interactive entertainment company with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile game hits such as Farm Heroes Saga. King games are played by more than 200 million monthly active users. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at King.com or by following us on LinkedIn, @lifeatking on Instagram, or @king_games on X.
Website: https://king.com/
Headquarter Location: Weybridge, Surrey, United Kingdom
Employee Count: 11-50
Year Founded: 1945
IPO Status: Private
Industries: Industrial ⋅ Machinery Manufacturing ⋅ Manufacturing