Posted:
11/4/2024, 10:47:35 AM
Location(s):
California, United States ⋅ Los Angeles, California, United States ⋅ Texas, United States ⋅ Santa Monica, California, United States ⋅ Irvine, California, United States ⋅ Austin, Texas, United States
Experience Level(s):
Internship
Field(s):
Software Engineering
Workplace Type:
On-site
Software Engineering Internship
Player Profile
Pursuing an associates, bachelors, masters, or PhD and graduating December 2025 – July 2026
Available to participate in a 12-week internship starting in late-May or mid-June
Currently residing in the US or open to relocating oneself to the US
Exhibits learning agility; has the ability to think differently, and/or grasp and apply new skills and concepts
Approaches problems in a clear, well-organized, and solutions-oriented manner
Works well with others and contributes to team tasks
Able to effectively communicate problems, solutions, needs, or priorities
Is engaged, seeks to learn, and is able to manage time effectively
Candidates must apply with a resume and code samples
Internship Opportunities
All internships will be conducted in-person. Hosting managers will determine when and how often interns work in the office Monday-Friday (relocation services and living stipend provided to all interns).
Potential internship location(s): Irvine, CA; Santa Monica, CA; Sherman Oaks, CA; Austin, TX; Woodland Hills, CA
Front-End Development Internship: Be a part of one of our internal teams, focused on Front-end Development to build and maintain a variety of consumer facing websites and mobile properties for our games and franchises. Leverage data, game API’s and creative marketing to build an engaging experience for players out of the console of PC.
Deep understanding of front end (CSS, HTML, JavaScript, Etc.) languages
Experience with engineering tools and methods (GitHub, unit testing, continuous integration, etc.)
Back-end Development Internship: Join a team focused on Back-end Development to build and maintain a variety of consumer facing websites and mobile properties for our games and franchises. Work on websites that are global and responsive to support long term maintenance and usability.
Strong understanding of Python and Java programming and Spring framework
Experience with SQL/NoSQL
Understanding of data scaling techniques
Experience with various engineering tools including GitHub, unit testing, continuous integration, etc.
UX/UI Engineering Internship: Join one of our teams focused on UX/UI to create wireframes, mockups and prototypes for new and existing websites and mobile applications for one of our franchises. Conduct research to advise approach including competitive analysis and user feedback.
Knowledge of standard practices for websites and mobile apps
Effective communication, presentation, and interpersonal skills
Ability to work independently within a team environment
Experience using design tools such as Sketch
Ecommerce Engineering Internship: The Ecommerce engineering teams oversee the entire online purchasing experience on the Battle.net Shop. From payment processing to claw backs – get ready to see it all.
Proficiency in Java, Linux/Unix and any web-related technologies
Familiarity with high performance web APIs
Experience with scalable web app designs
Passion for working on back-end systems that power Blizzard’s catalog of digital products
Platform Engineering Internship: Our platform engineering teams are responsible for all the behind-the-scenes technology that makes everything run. From the infrastructure to dev portals, they do it all!
Experience with JavaScript
Experience with C++, Python, Java, REST and other back-end web-related technologies
Interest in Infrastructure, server architectures and back-end game services
Familiarity with developer portals, APIs/SDKs and Content Management Systems
Application Engineering Internship: From the desktop and mobile Battle.net application to every Blizzard game website, corporate and esports landing pages – our applications team reaches it all.
Proficiency in Javascript, Node.js, React, CSS, Kotlin and other web-related technologies
An interest in desktop and/or mobile applications
Familiarity with Android Architecture
A vested interest in Web Development
Enterprise Applications Engineering Internship: Work closely with stakeholders (developers, applications architects, business analysts, etc.) to identify the best solutions for the business in Enterprise Architecture. Take part in various stages of the software development cycle, including: reviewing requirements, proposing and designing solutions, creating technical design, building, customizing, testing, deploying, etc. Develop appropriate test scenarios and scripts as needed. Troubleshoot, identify issues, perform root cause analysis, and document and provide the best solution to the problem.
Some training in program development and design methodology.
Classroom or work experience in any of the following:
Database development experience or Knowledge (RDBMS, SQL, PL/SQL)
Java, C, C++, Python, Java Script
Knowledge or prior experience in designing/deploying APIs or Integrations in MuleSoft / Tibco / Boomi, and knowledge of ERP systems (Oracle ERP, SAP) is a plus.
Integration Testing Engineering Internship: The Integration team works to integrate and branch code changes to bring together the entirety of our game from concept to release. You will work with developers and engineers to help resolve code conflicts and add features to our internal integration tools.
Proficiency in Python and scripting languages such as Lua
Preferred knowledge of Perforce
Experience with C/C++
Strong communication and teamwork skills
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
Your Platform
We are looking for talented and innovative students to join our team for the 2025 summer. All interns will receive a meaningful project and an unparalleled experience. We’ll provide the tools and resources you need to learn new skills/technology while you collaborate with some of the best in the gaming industry. The challenging and creative work you do throughout your internship will directly impact the team you are contributing on. In addition to your day-to-day work, you’ll participate in intern exclusive Learning & Development and social events (virtual and in-person).
All internships will be conducted in-person. Hosting managers will determine when and how often interns work in the office. All interns will have the option to opt into relocation services (flights, trains, or car mileage reimbursement). Additionally, all interns will be provided a living stipend to supplement housing, utility, commuting, and miscellaneous costs.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
Activision Blizzard is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to [email protected] General employment questions cannot be accepted or processed here. Thank you for your interest.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $20.00 - $50.00 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.Website: https://www.activisionblizzard.com/
Headquarter Location: Santa Monica, California, United States
Employee Count: 5001-10000
Year Founded: 2008
IPO Status: Public
Last Funding Type: Post-IPO Equity
Industries: Gaming ⋅ Console Games ⋅ Media and Entertainment ⋅ PC Games ⋅ Video Games