Semi-Custom Design Methodology Engineer

Posted:
7/21/2024, 5:00:00 PM

Location(s):
Austin, Texas, United States ⋅ California, United States ⋅ Texas, United States

Experience Level(s):
Mid Level ⋅ Senior

Field(s):
Software Engineering

NVIDIA is hiring a SOC/IP Methodology Engineer to help design and architect next generation custom SoC/IP solutions. We are looking for special individuals with passion and desire to deliver innovative products. Together, we will build the next generation of life changing SoC’s. If you are a motivated individual that understands how SoC systems are architected and built, has intimate knowledge of client requirements, and understand various development cycles, this is your place to be.

What you will be doing:

  • Responsible for developing and optimizing semi-custom design methodologies, work with internal and external collaborators and IP Vendors on SOC/IP requirements and drive technology alignments across them.

  • You will be a hands-on domain professional, able to traverse from RTL to final design closure (timing and layout) involving latest EDA technologies and capabilities.

  • Identify inefficiencies and improvement opportunities in the front-end chip implementation process and propose ideas to address them

  • Own front-end design quality checks and reviews to present the physical design team with high-quality RTL

What we need to see:

  • BS/MS in Computer or Electrical Engineering or equivalent experience

  • Proven ability in chip design, with 5+ years of specializing in SOC integration and design automation

  • Excellent analytical and problem-solving skills

  • Experience in RTL design (Verilog), verification (UVM, System Verilog), System-On-Chip design/integration flow, and design automation

  • Strong coding skills in Perl, Python, or other industry-standard scripting languages

  • Hands-on experience with physical design and analysis tools from EDA vendors such as Cadence, Synopsys, Mentor (CDC, LP Checks, Genus, First Encounter, Innovus, Design Compiler, Fusion Compiler) etc.

  • Experience with integrating MBIST/DFT is a plus

NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most hard-working and dedicated people in the world working for us. If you're creative and passionate about developing cloud services we want to hear from you!

The base salary range is 128,000 USD - 258,750 USD. Your base salary will be determined based on your location, experience, and the pay of employees in similar positions.

You will also be eligible for equity and benefits. NVIDIA accepts applications on an ongoing basis.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

NVIDIA

Website: https://www.nvidia.com/

Headquarter Location: Santa Clara, California, United States

Employee Count: 10001+

Year Founded: 1993

IPO Status: Public

Last Funding Type: Grant

Industries: Artificial Intelligence (AI) ⋅ GPU ⋅ Hardware ⋅ Software ⋅ Virtual Reality