Posted:
9/16/2024, 9:22:13 AM
Location(s):
Washington, District of Columbia, United States ⋅ Oregon, United States ⋅ California, United States ⋅ Hillsboro, Oregon, United States ⋅ District of Columbia, United States
Experience Level(s):
Senior
Field(s):
Software Engineering
Workplace Type:
Remote
NVIDIA’s HPC compiler group wants to hire a Compiler Developer to join the team building one of the world's most important optimizing compilers. If you want to be in the driver seat of state of the art compiler development for high-performance computing, then we want you! We're the team implementing C++ Standard Language Parallel Algorithms, OpenACC, and Flang with a keen focus on high-level optimization for GPUs and CPUs using MLIR and LLVM.
What you'll be doing:
Solve difficult problems at the intersection of compilers, programming models, and high-performance computing architectures
Implement new and future OpenACC, OpenMP, and standard language parallelism features for C++, Fortran, and Python for NVIDIA GPUs and Multicore CPUs
Participate in the evolution of standard language parallelism for GPUs and Multicore CPUs
Balance individual effort with teamwork throughout debugging, prototyping, and productization
Discuss and refine software designs and implementation strategies with peers
Partner with application teams to investigate interesting and meaningful compilation problems from the HPC community
What we need to see:
Bachelors, Masters, or Ph.D. Degree in Computer Science, ECE or equivalent experience
6+ years experience developing production-quality compilers, tools, or similar software
Proven understanding of compiler internals including experience working on one or more compiler phases
Knowledge of programming fundamentals, especially in C/C++, with a deep understanding of parallel computer architectures and optimizations
Ways to stand out from the crowd:
Direct experience with Fortran is a huge plus
Experience writing code using Modern C++
Experience with GPU-based parallel computing
Familiarity with C++, Fortran, OpenACC, OpenMP, or CUDA compilation
You have a real passion for compiler development
NVIDIA's invention of the GPU revolutionized parallel computing. Our GPUs are being used in many of the largest high-performance computing projects around the world, solving real world problems. Our products are used to build and parallelize the most meaningful scientific applications for weather modeling, climatology, fluid dynamics and defense. We support real science and scientists throughout the world. NVIDIA is widely considered to be one of high technology's most desirable employers. We have some of the most forward-thinking and experienced people in the world working for us. Our goal is to craft an environment where we can do our life's best work. If you're creative, autonomous, and highly motivated, we want to hear from you!
The base salary range is 180,000 USD - 339,250 USD. Your base salary will be determined based on your location, experience, and the pay of employees in similar positions.You will also be eligible for equity and benefits. NVIDIA accepts applications on an ongoing basis.
Website: https://www.nvidia.com/
Headquarter Location: Santa Clara, California, United States
Employee Count: 10001+
Year Founded: 1993
IPO Status: Public
Last Funding Type: Grant
Industries: Artificial Intelligence (AI) ⋅ GPU ⋅ Hardware ⋅ Software ⋅ Virtual Reality