Principal Engine Programmer

Posted:
7/31/2024, 5:00:00 PM

Location(s):
Warsaw, Masovian Voivodeship, Poland ⋅ Masovian Voivodeship, Poland

Experience Level(s):
Senior

Field(s):
Software Engineering

Job Title:

Principal Engine Programmer

Requisition ID:

R022774

Job Description:

Elsewhere Entertainment is looking for a Principal Engine Programmer to join the development of a new IP. 
  

You will improve, develop, and innovate rendering techniques for AAA titles.  You will work closely with engineers and artists to bring excitement to life on the screen.    
 

As a leader on the project, you’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.  
 
You’ll help us by… 

  • Being an individual contributor that develops writes and debugs code with an in-depth expertise for game engines. 

  • Provide technical solutions and deliver clear, tested and efficient code for various elements of the game.   

  • Anticipate, identify and articulate problem areas and develop preventative solutions.   

  • Have a clear vision of how products should function and the ability to lead peers to share this vision.   

  • Supports content creators in their work.   

  • Mentoring and collaborating with fellow team members of the team.   

  • Solving complex problems in resourceful and effective ways.  

You’re awesome because you have… 

  • 7+ years experience as a professional Engineer (or some combination of applicable training and experience) 

  • Spearheaded design and implementation of several architectural systems.   

  • Demonstrated proficiency in C/C++.   

  • Strong 3D math background.   

  • Thorough understanding of common data structures and algorithmic solutions.   

  • Expert in several of the following areas: graphics and animation techniques, interface design practices, effects, test engineer, AI, online, physics, rendering, vehicle, portability, extensibility, and testability.   

  • Thorough knowledge of software design practices including modular architecture, event-driven architecture, software design patterns and object-oriented design.   

  • Ability to work with internal and externally developed code.   

  • Ability to write clean, readable, portable, reliable, and optimized code.   

  • One or more shipped AAA titles.  

Bonus points for… 

  • Major recognition in your field of work 

  • Experience in adjacent disciplines such as quest design, environment art, programming, etc. 

 

Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply. 

Our World 

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

 

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization. 

 

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up. 

 

Ready to Activate Your Future?

#elsewhere

Activision Blizzard

Website: https://www.activisionblizzard.com/

Headquarter Location: Santa Monica, California, United States

Employee Count: 5001-10000

Year Founded: 2008

IPO Status: Public

Last Funding Type: Post-IPO Equity

Industries: Gaming ⋅ Console Games ⋅ Media and Entertainment ⋅ PC Games ⋅ Video Games