GPU Development Tools System Software Engineer

Posted:
6/17/2024, 5:00:00 PM

Location(s):
Alabama, United States ⋅ California, United States

Experience Level(s):
Mid Level ⋅ Senior

Field(s):
Software Engineering

A key part of NVIDIA's strength is our sophisticated development tools and modeling environments that enable our incredible pace of delivering new technology to market. We are looking for forward-thinking, hard-working, and creative people to join a multifaceted software team with high production-quality standards. This software engineering role involves developing high-level chip models, test APIs and trace generation workflows, and analysis tools.

As a member of the software development team, you will engineer and improve the core infrastructure for execution, automation, and debugging the development of large-scale, general-purpose graphics and computing chips. This infrastructure enables our driver stack, applications, tests, and studies to run unchanged on all functional, diagnostic, and performance models.

What you’ll be doing:

This role will require you to play a critical part in every stage of development of a GPU!

Improve the daily workflows of the world’s top chip modelers and designers to help produce the next greatest generation of GPUs.

Empower GPU architects to understand application performance today and model competition-destroying performance for tomorrow.

Coordinate with architecture and software teams to enable functional and performance testing for the next architecture.

What we need to see:

  • Bachelor's or higher degree in Computer Science, Computer Engineering, or related major (or equivalent experience)

  • 5+ years of experience

  • Strong C++ is a must-have capability

  • Aptitude to work across the GPU, driver, and application stacks

  • Some familiarity with a scripting language, such as Python or Perl

  • Excellent interpersonal skills

  • Ability to multi-task

  • Flexibility for working in an evolving environment with different frameworks and requirements

Ways to stand out from the crowd:

  • Know-how working on operating system kernels or writing device drivers with strong systems-level debugging skills

  • A knowledge of GPU APIs such as DirectX, CUDA, Vulkan or OpenGL

  • Experience with chip and/or system simulation

  • Deep understanding of systems architecture: CPU, GPU, memory, display, buses, kernel internals would be helpful

  • Advanced programming expertise with full-stack web based visualization technologies to help provide data insights.

The base salary range is 148,000 USD - 276,000 USD. Your base salary will be determined based on your location, experience, and the pay of employees in similar positions.

You will also be eligible for equity and benefits. NVIDIA accepts applications on an ongoing basis.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

NVIDIA

Website: https://www.nvidia.com/

Headquarter Location: Santa Clara, California, United States

Employee Count: 10001+

Year Founded: 1993

IPO Status: Public

Last Funding Type: Grant

Industries: Artificial Intelligence (AI) ⋅ GPU ⋅ Hardware ⋅ Software ⋅ Virtual Reality