Game Research & Development Intern, Engine Research

Posted:
4/7/2024, 5:00:00 PM

Location(s):
Irvine, California, United States ⋅ Los Angeles, California, United States ⋅ California, United States ⋅ Palo Alto, California, United States

Experience Level(s):
Internship

Field(s):
AI & Machine Learning ⋅ Software Engineering

Responsibilities:

Working with scientists to research and develop advanced techniques in the following topics:

  • 3D geometric learning, 
  • Re-meshing and UV optimization,
  • Physically-based animation and simulation
  • Machine learning for computer graphics
  • Motion planning in virtual city
  • Character locomotion and control
  • realistic image synthesis and real-time rendering techniques
  • Researching and developing tools and pipelines to facilitate the use of technologies in the game development environment

Requirements:

  • Strong coding skills in one of following programming languages: C++, python, TensorFlow/Torch
  • Solid knowledge in calculus, linear algebra, basic numerical analysis
  • A strong sense of responsibility and good communication skills

Plus:

  • Graduate students in a master or Ph.D. level program
  • Publications on computer graphics/vision, machine learning, and robotics
  • Familiarity with game engine, graphics APIs, and GPU programming