Senior Concept Artist (APAC)

Posted:
4/24/2024, 2:08:54 PM

Location(s):
Apac, Uganda

Experience Level(s):
Senior

Field(s):
Art, Graphics & Animation

Workplace Type:
Remote

At Argus Labs, we are shaping the future of video games through applied research in distributed systems and game design. We believe online game worlds should be open and interconnected, rather than closed siloes controlled by platform giants.

Argus is an MMO game developer and publisher built around a collective of hackers and designers in pursuit of the next great paradigm shift in the video game industry.

As an applied research lab with an integrated game studio/publisher, we are uniquely positioned to lead the way. We build our own games that are native to our infrastructure. This allows us to fully understand and utilize the capabilities of our platform, resulting in novel game designs built around the platform's unique power and quirks.

Backed by the best

We recently raised $10 million in seed funding led by Haun Ventures with participation from angels in tech and gaming such as Elad Gil, Balaji Srinivasan, Kevin Aluwi, Siqi Chen, etc.

Read more about who we are at https://argus.gg

About the Role

We're looking for great concept artists who have in-depth experience in World Building and a strong sensibility to Japanese Anime Art. You will be a key member of our game studio art team, working closely with our leadership team to translate into great art our visions for the games we are developing. If you live and breath Japanese Anime, then this role might be for you.

Responsibilities

  • Create concept art, illustrations and high-quality 2D assets for characters, vehicles and environments in a stylized Japanese Anime aesthetic.

  • Collaborate with the lead artist and stakeholders to define and maintain the art direction.

  • Participate actively in creative brainstorming sessions to translate new ideas visually.

  • Translate design briefs into visual concepts that help sell the ideas.

Requirements

  • 4+ years of experience in the video game industry.

  • Proven experience as a 2D artist in the game industry, with demonstrated success in a Japanese Anime aesthetic.

  • Proficient in a range of industry-standard design tools, including raster-based tools like Adobe Photoshop or Clip Studio Paint, as well as vector-based tools like Adobe Illustrator or Affinity Designer.

  • Demonstrated mastery in a spectrum of illustration techniques, including sketching, line art, shape building, photobashing, rendering, composition, and comprehensive understanding of color theory principles.

  • Mastery of time management to adhere to schedules and deadlines.

  • Excellent written and verbal communication skills.

  • Able to work with US PST Time Zone from 9am to 12pm PST

  • Fluent in English.

  • Strong communication skills and work ethics to operate in a remote environment.

Nice to Have

  • Proficiency in crafting symbols like menu icons and item icons.

  • Experience with the Unity Engine.

  • Real passion for games.

  • Experience with 3D modeling software (Blender, Maya…).

  • Experience in storyboarding and/or animation.

  • Degree from an Art College and strong foundation in traditional arts (figure drawing, landscape painting, illustrations…).

Perks & benefits

For full-time employees

  • A note for the game industry veterans: no crunch :-)

  • Flexible PTO (2 weeks required) + holidays

  • 100% employer-covered medical, dental, and vision insurance (US)

  • 401k (US)

  • Up to $1500 desk set-up stipend

  • Company retreats

We’re an equal-opportunity employer. All applicants will be considered for employment without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran, or disability status.