Graphics Programmer

Posted:
10/22/2024, 1:29:16 PM

Location(s):
Andover, Massachusetts, United States ⋅ Massachusetts, United States

Experience Level(s):
Junior

Field(s):
Software Engineering

A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.

Rockstar New England is on the lookout for talented Graphics Programmers who possess a passion for breathing life, realism, and fun into games.

This is a permanent full-time position based out of Rockstar’s unique game development studio in Andover, MA.

WHAT WE DO

  • We develop cutting-edge graphics and visual effect systems, working together with other departments to create optimal, attractive solutions for our games.

RESPONSIBILITIES

  • Develop new and enhance existing graphics technologies (rendering, lighting, shadows, shaders, culling, scene management and others) to help achieve state-of-the-art visuals.
  • Work closely with the rest of the programming team to assist in integrating graphics technologies, identify extensions to that technology, and help create those improvements.
  • Occasional mentoring of more junior members of the team.

QUALIFICATIONS

  • A degree in Computer Science / related discipline or equivalent experience.
  • 1+ years of PC or console graphics development experience.

SKILLS

  • Experience with C/C++ programming
  • Experience with HLSL or other vendor specific shader programming language.
  • Experience with 3D graphics APIs (Direct3D 11+, OpenGL, Vulkan and/or vendor specific).
  • Experience optimizing both performance factors and memory footprints using hardware and software profilers (PIX, Razor CPU/GPU, Tuner, Vtune, etc.).
  • Experience debugging graphics pipelines using relevant platform tooling (Renderdoc, Pix, Razor GPU, etc.).
  • Experience with multithreaded programming.
  • Experience working with large code bases.
  • Ability to work with artists, designers and other content creators to make sure they can get the most out of the technology.

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • At least one shipped title; preferably on the Xbox and/or Playstation consoles.
  • Experience using modern real time ray tracing APIs (DXR, NVX or vendor specific).
  • Passionate about playing and making games.

HOW TO APPLY

Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department.                                   

** For those based in Toronto, Rockstar will provide accommodations to job applicants and employees as long as such accommodations do not pose an undue hardship on Rockstar, and consistent with its obligations under the Human Rights Code and the Accessibility for Ontarians with Disabilities Act.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

 

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