Posted:
8/14/2024, 7:19:13 PM
Location(s):
Warsaw, Masovian Voivodeship, Poland ⋅ Masovian Voivodeship, Poland ⋅ Skåne län, Sweden
Experience Level(s):
Mid Level
Field(s):
Software Engineering
Elsewhere Entertainment is looking for a Rendering Engineer to join the development of a new IP.
Feed your creativity while collaborating with our team of highly-skilled developers to build something innovative, exhilarating, and expansively entertaining!
As a member of the Engineering department, you’ll be optimizing, enhancing, and developing new rendering systems and developing the graphics systems for our shipping products as well as improving the workflows of our development team
You’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.
You’ll help us by…
Develop, modify, optimize, and debug rendering engine systems
Deploy, evaluate performance, and test software on all supported platforms
Communicate features and development with production, engineering, design, and art teams
Participate in the performance and code review process
Collaboration and co-development with other engineering and art teams
Report to the Lead Graphics Engineer
You’re awesome because you have…
3+ years of experience working in the game industry or related field
Bachelor's degree in a Computer Science, Engineering, or Math related field
Understanding of computer architecture, GPUs, and memory systems
Strong programming background in C/C++
Experience writing shaders (HLSL or equivalent)
Development experience with a current generation platform (console, PC, and/or mobile)
Demonstrated ability to write efficient, readable, and reliable code
The ability to collaborate and thrive as part of a creative team
Creativity in problem solving and a positive, respectful team-first attitude
Organization methods and the capability to meet deadlines
Comfort with self-critique and accepting outside feedback
Bonus points for…
Shipped at least one game title
Demonstrated work with modern consoles, profilers and toolchains
Experience with PS4 GNM, Direct3D 12 and/or Vulkan APIs
Familiarity with physically based rendering/lighting
Background in collaborating and iterating with artists on graphics features
Enjoyment of playing a variety of video game genres and titles
Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
Our World
At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.
We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.
Ready to Activate Your Future?
#elsewhere
Website: https://www.activisionblizzard.com/
Headquarter Location: Santa Monica, California, United States
Employee Count: 5001-10000
Year Founded: 2008
IPO Status: Public
Last Funding Type: Post-IPO Equity
Industries: Gaming ⋅ Console Games ⋅ Media and Entertainment ⋅ PC Games ⋅ Video Games